we make symbols that are ourselves

in “the craftsman” sennett describes three ways of creating ‘material consciousness’:

  • altering which involve creating a form, melding two forms, or moving a form (techne) from one domain to another
  • marking can be an objective (non-programmatic) means of establishing presence
  • anthropomorphism as a way of both creating symbols in culture and exposes the power of metaphor

important to note that virtual reality, simulacra and mediation were always present in the human history of ‘making’. contemporary problems and conflicts arise in the division of these making exercises

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